#pragma once

#include "Includes.h"
#include "VMTWrapper.h"

class CBaseCombatWeapon
{
public:
	int GetWeaponId();
	int GetAmmoInClip();
	bool IsReady();
	float GetSpread();
	float GetInaccuracy();
	void UpdateAccuracyPenalty();
	DWORD GetOwner();
};